SKU: 68521329786
dress black for party

dress black for party Boat neck little black Great Gatsby satin party dress

Sale price$19.24 Regular price$21.38
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Size: 4

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Description

dress black for party Boat neck little black Great Gatsby satin party dressThis stylish Great Gatsby dress is made of black satin fabric, which is stylish and soft to the touch! It's handmade and has a boat neck. The black 1920s dress can be worn as a Great Gatsby satin party dress, a 20s evening dress, a flapper dress or a Lady Mary evening dress, among others. With this dress, everyone will looking your way! Check out for other evening dresses here. For more dresses in black color, check here. This item is made to order

This stylish Great Gatsby dress is made of black satin fabric, which is stylish and soft to the touch! It's handmade and has a boat neck. The black 1920s dress can be worn as a Great Gatsby satin party dress, a 20s evening dress, a flapper dress or a Lady Mary evening dress, among others. With this dress, everyone will looking your way!

Check out for other evening dresses here.

For more dresses in black color, check here.

  • This item is made to order and is not in stock
  • The current production time is stated on the announcement bar on the top of this page.
  • Since the product is yet to be made, there is an opportunity to customize it based on your body measurements and height. Check the Size Chart and if you are not sure which size to choose or need a custom size, please Contact Us before placing your order.

 DRESS DESIGN

The style is loose fitting with almost a straight bodice. The dress features a boat neckline, slant waistline that aligns with the ruffled top layer of the 2-layered skirt. The bottom layer of the skirt is A-line with splits on the side seams creating wider skirt hem.

The dress is drop-waisted, sleeveless and fully lined with soft breathable rayon fabric, has no zipper, and can be slipped on through the head. Thanks to its loose-fitting design. Professionally and neatly hand-crafted with great attention to small details.

The dress length is a couple of inches below the knee or depending on your height. Check length details below for each size. Please note that because of its drop waist, the dress will look less flattering or less correct if you are a lot shorter or taller than the person’s height recommended for each size. In that case, we recommend ordering a custom size. There are no extra charges for the customization. Contact us for this.

NB: The accessories (necklace, gloves, hats) are not included in the listing.

SIZES

The dress is available in 4 regular sizes, S, M, L, XL, and custom sizes for up to person's bust of 48 inches. The measurements of bust, waist and hips below are of a person’s BODY, not the dress itself.

See Detailed Size Guide 

If you are not sure about sizing, kindly contact us with your body measurements and height. We are more than happy to help you choose the right size.

*The model wears a custom dress based on her body measurements and height.

CUSTOMIZATION

Make sure you know your 'exact' body measurements, which have been measured correctly as instructed in the Size Chart. If you are between sizes send us your measurements and height. We will help consider whether you need a custom size. Most of the time we encourage you have your clothes customized to your body measurements and height so that they fit well, correctly and are body flattering. And you will look great and feel confident in them. We offer custom orders of up to person's bust of 48”. There are no extra fees for size customization. However, a custom item cannot be returned for refund or exchange. Please contact us first if you would like a custom item before placing your order.

CARE

Hand wash, in cool water (30C). Hang to dry and iron with low heat using a piece of cloth to cover the dress while pressing.

 

CONTACT US IN CASE OF QUESTIONS

We are based in Thailand. Do not hesitate to contact us if you have questions about this dress or anything in our shop.

Happy shopping.
- Thongbai, on behalf of the La Vie Delight Team.

Shipping Notes
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 68521329786

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B
Blake Lynch
Fort Morgan, US
★★★★★ 5
A Worthy Touchstone for Anyone Who Wants to Master Unity
Format: Paperback
Harrison Ferrone’s Learning C# by Developing Games with Unity 6 is one of the strongest beginner-to-intermediate Unity guides I’ve read: carefully structured, patient in its explanations, and quietly packed with insight about how Unity 6 and C# truly work together. I read the physical edition while sitting in front of a blank Unity project, and the experience felt like having a seasoned sailor point out the currents of a river I’ve been navigating for years. You see the familiar terrain differently. The book’s early decision to spend real time on C# fundamentals is a welcome choice. Most Unity books skip past the language; Harrison slows down, defines concepts, and gives you enough clarity that when you finally enter Unity, you understand why things behave the way they do. Those chapters are dense in the best way: they prep beginners to stand on solid ground and give experienced users a clean, refreshed mental model of the language under the engine. Ferrone’s real strength is his voice. He strikes a balance I rarely see in technical writing: conversational introductions that explain what you’re about to learn and why it matters, followed by crisp, accessible technical walkthroughs. The pacing (explanation → example → implementation) is excellent. And the inclusion of ready-to-use assets removes one of the biggest barriers for new developers who want to understand systems without getting lost creating placeholder art. The book doesn’t talk down to anyone. It makes Unity feel more accessible without flattening its complexity. Beginners will come away with genuine competence; advanced users will appreciate the clear framing of new Unity 6 tools and the subtle recognition of how AI-assisted coding is shaping modern workflows. It’s a guide you can read once for understanding, then keep at your desk as a reference. If you’re a serious hobbyist, a technically inclined beginner, or someone who’s ready to work through your first real project, this is the Unity book I’d hand you first. It bridges concept and execution with clarity and confidence, and it does so with a tone that feels patient, practical, and quietly encouraging. In a space crowded with copy-paste tutorials, Harrison Ferrone has written a Unity 6 guide with real staying power.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 16, 2025
M
Mel
Battle Creek, US
★★★★★ 4
Pretty good beginner book, very user friendly covers Development and Design
Format: Paperback, Format: Paperback
I enjoy learning Game Dev, but I research books because many authors promise a lot and deliver half or not at all and I have to put the book down. This book was pretty good. I appreciate the author explaining things, and remember he's writing a book for beginners. There's also a good amount of pics in the book, and I dislike a book with no pics. Also, he breaks it down very simply and explains that you're not going to learn the entire Unity ecosystem, but rather a beginner-level understanding to get a person started. I enjoyed this book and will definitely go over particular info again. They have a Discord group and a newsletter with tips and it also goes over Game Design. I was surprised to see this, and maybe it's new to me, and I like the analogy of explaining complex terms. A con of the book is that as it progresses, it starts to come off as advanced in scripting, and I turned to AI for additional explanations. Still, the author did explain in advance that it's about to get more advanced, but that's me going deeper into the meaning and explanations. Other than that, it's a good read that you will go to more than once and has practical info to help you on your Unity journey.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 1, 2025
S
SkyGuardian
Fort Morgan, US
★★★★★ 5
This is a game changer in Unity!
Format: Paperback
The amazing part about this book is how it begins. It tells you which Unity, VS (Visual Studios), and which C# versions you should use for best results. This in my thoughts are the most important part when programming, know which ones to use to make your experience the best it can be. There are exclusives in this as well. This book has some major pics to show those who are visual learners and that is a great asset as most people need to see it and use it in order to understand what they are doing. Books sometimes leaves this important thing and some get lost in the reading and put those types of books down and never pick them up again. I read through this book and found things that intrigue me and make me want to literally just get into it until I'm done reading and using the pics to guide me through. This book also works with MacOS as well. I'm not much into that operating system but I know many who prefer that and that is awesome that this teaches this way as well. This even has pop quizzes for you to do to enhance the effects of learning and I am sure this would be a book that would be used in schools if it were offered as a preferred reading/teaching structuring the class for success. I have said it before in my reviews that this is again another great book to add to your collection. Each book of this type is something that should be purchased or gifted to someone to make their lives easier when it comes to programming and the way this book does it's teaching style it makes programming that much easier and more fun. So many things in this book I don't have enough room or a way of putting it into words. Best tog eab this book and enjoy every part of it and I promise it won't be a waste of money.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 15, 2025
J
Jason Skillman
Los Angeles, US
★★★★★ 5
Great for getting into Unity and mastering it
Format: Paperback
Sometimes I mentor students who are just getting started in Unity. This is a great resource I can use to help them along. The book has a great start by covering topics like what is a variable, how to call a function, classes, and OOP. There is even some tricks on how to debug your code which a lot of people struggle with. For statements this books covers all of them, if, else, for, switches, etc. Other books don't explain OOP well enough but with book goes over it very well and explains what the difference between a value and reference type is. Towards the end there are a bunch of project examples like making a player, shooting projectiles, and creating a user interface. This book is very up to date and uses Unity 6. If you just started learning Unity then this is a must have book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 13, 2025
J
Just_A_Reader
Grantham, US
★★★★★ 5
Code at your own pace to develop great games
Format: Paperback
Creating games isn’t intimidating thanks to this gem of a book. Easy to read and follow, the knowledgeable author makes learning C# fun and helps readers gain confidence, proving even a novice has what it takes to make a game. In addition, the author provides pop quizzes to ensure readers can measure their new-found knowledge before moving onto a new chapter. This hands-on approach is helpful and prevents readers from missing key components. Since my coursework never addressed connecting to the server and pulling data, I found chapter 13 to be of great interest and help. It was interesting to learn what happens behind the scenes and gave me valuable tools to explore, demonstrating this book is advantageous for both novices and professionals. There’s always something new to learn.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 15, 2025

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