SKU: 76626600374
godzilla monster of monsters game

godzilla monster of monsters game Godzilla: Monster of Monsters

Sale price$26.06 Regular price$28.96
Save 10%

Pay in installments of $7.24 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Sep 3 - Sep 8

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

godzilla monster of monsters game Godzilla: Monster of MonstersIn the year 2XXX A. D., Earth is under attack from the aliens of Planet X. Armed with monsters of terrible destructive force, the invaders establish bases on every planet of the solar system. These monsters include the foes Gezora, Moguera, Baragon, Varan, Hedorah, Gigan, Mecha Godzilla and King Ghidora. To combat the menace, Earth sends two of it's own monsters, Godzilla and Mothra, in order to drive back the invaders of Planet X. Godzilla is a game

In the year 2XXX A.D., Earth is under attack from the aliens of Planet X. Armed with monsters of terrible destructive force, the invaders establish bases on every planet of the solar system. These monsters include the foes Gezora, Moguera, Baragon, Varan, Hedorah, Gigan, Mecha-Godzilla and King Ghidora. To combat the menace, Earth sends two of it's own monsters, Godzilla and Mothra, in order to drive back the invaders of Planet X.

Godzilla is a game of alternating turns between the player and the AI. On each turn, the player may select either Godzilla or Mothra and move them across a hex field map taking place on one of the planets of the solar system. Any tiles of the hex field that are crossed must be battled through by the selected monster during an action sequence with side-scrolling gameplay: dodging obstacles or destroying them, battling smaller enemies and evading projectiles. Enemies and obstacles encountered depend on the terrain type, which include mountainous, jungle, volcano, alien city, underwater and special. Encounters against enemy monsters on the map may also take place. These boss battles last 90 seconds, with either one side's monster being defeated or the turn ending.

      Disclaimer: The product images shown are for illustration purposes only and may not be an exact representation of the product received.

      Shipping Notes
      • Free Standard Shipping on $100+ Orders to the USA.
      • Except Preorder products are shipped in 48 hours.
      • Delivery to the USA:
      1. Standard Shipping : 3-10 business days
      • If time is of the essence, please consider selecting expedited delivery for faster service.
      Exchange/Return Notes
      • We offer a 30-day return/exchange service after receiving.
      • Final sale items are not eligible for returns or exchanges.
      • To process your return/exchange, please contact us at [email protected]
      • Please click here for more details>>> Return & Exchange Policy
      SKU: 76626600374

      Discover Niche Categories That Outsell godzilla monster of monsters game

      Top-Converting Item to Boost Your Average Order

      4.5 ★★★★★
      Based on 10 reviews
      Sort
      Highest Rating
      Newest First
      Oldest First
      Product Reviews
      C
      Verified Purchase
      carlos
      Battle Creek, US
      ★★★★★ 5
      Excelente
      Format: Paperback
      Excelente
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on February 15, 2025
      R
      Verified Purchase
      rockspawner
      Grantham, US
      ★★★★★ 5
      Use boxes
      Format: Paperback
      Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on December 9, 2025
      A
      Verified Purchase
      Arch Stanton
      Los Angeles, US
      ★★★★★ 5
      Very Good Godot Book
      Format: Paperback
      Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on May 25, 2024
      W
      Wolfgang Hendrix
      Lexington, US
      ★★★★★ 5
      Book Review: "Learning GDScript with Godot 4
      Format: Kindle, Format: Kindle
      Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on May 28, 2024
      J
      Justin Horner
      Bozeman, US
      ★★★★★ 5
      An Excellent Introduction to Game Programming using GDScript/Godot
      Format: Paperback
      You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on May 19, 2024

      recommand products